Inscrit le: 25 Avr 2018
|Posté le: Sam 5 Mai - 11:53 (2018) Sujet du message: Touch Designer as a game engine ?
I was wondering how Touch would compare performance-wise to unity for a 3d game?
Do you think it's possible to handle something somewhat complex with multiple levels loading/unloading ?
Also would python be fast enough for game logic compared to their c#/js ?
I feel touch is an awesome drafting tool but wondering how well it scales up.
I'm sure my question is far too vague to be answered properly, and obviously this is not Touch strongest point, I was curious to read people thoughts though.
Any help will be apprecited.
I didn't find the right solution from the Internet.
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